

Add transparent interaction circle that renders over all objects.Added save file migration from VR beta to the main branch.Fixed an issue where the fire sound would not stop after being tazed while using auto akimbos.Disable mask animation if the mask was equipped near the head.Added four achievements to the safehouse nightmare heist to separate the mask rewarding achievements from the completion ladder.Ohhhh, Three dimensional heisting in X,Y and Zeal.

The effect lasts can only occur 3 times every 5 seconds The perk deck gives you between 1 – 3 armor points per dash with perk 1 equipped and 5 – 11 armor points with the 9 perk equipped. The effect lasts for 3 seconds after dashing. Perk decks that give dodge will restore 1% – 6% dodge points per dash with perk 1 equipped and 1% – 10% dodge with the 9 perk equipped. You can heal 50 points of health every 3 seconds. Perk decks that give health will restore 0 – 3 health points per dash with perk 1 equipped and 0 – 15 health with perk 9 equipped. You can recover armor 3 times every 3 seconds. Perk decks that give armor will restore 2 – 6 armor points per dash with perk 1 equippedĪnd 10 – 22 armor with perk 9 equipped.

The benefit will also be dependant on how far you have upgraded the perk decks. The amount given will scale with the length of the dash. When performing a dash the player will gain a certain amount of Health, Dodge or Armor. Perk decks have given an “on dash” ability. When used in VR this skill will increase your reload speed by 20 – 50% depending on the length of the dash. When used in VR this skill will refill 5% of your ammo pool for your automatic weapons for every 40 points of stamina consumed when dashing. The effect last 1-3 seconds depending on the length of the dash. When used in VR this skill will cause fear to enemies in an 8m radius around the player after a dash. When used in VR this skill will refill 5% of your ammo pool for your single shot weapons for every 25 points of stamina consumed when dashing.
#QUEST FOR INFAMY HUMBLE PROFESSIONAL#
Ghost – Silent Killer – The Professional – Basic.These skills will give VR players stamina back when killing while “aiming down sights”: Enforcer – Shotgunner – Far Away – Aced + BasicĪny snapzoom skills will now give an “aim down sights” bonus.Mastermind – Sharpshooter – Marksman – Aced.Mastermind – Sharpshooter – Rifleman – Aced.These skills will give an accuracy increase when triggered: VR players will also be able to run further and faster than a Desktop player, while consuming more stamina.Īny skill that triggers on aim down sight will trigger by holding the weapon at head height in front of you (as in aiming down the sights). The damage dealt will decrease further at longer distances, up to 75% at a 60m distance from the player. At the same time, these enemies will deal 10% less damage. The VR players will have slightly altered version of the perk decks and some skills.ĭifferences between VR and Desktop playersĪll VR player will have a few default effects that are not bound to levels, skills or perk decks.Įnemies at a distance of 20m will be more likely to target you instead of other players.
